![]() Hidden Realm accessible only through the Bazaar Between Time. Travelling to the Void Fields Void Fields (Hidden Realm) The selected environment will only be guaranteed if the Blue Portal is used to exit the Bazaar. at the same time because they are considered unique Environments. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. or Titanic Plains Titanic Plains (Stage 1) Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. You dream of waves, crashing on cliffsides. Note that it is also possible to see both variants for either Distant Roost Distant Roost (Stage 1) These replacements are not necessarily unique, which makes it possible to see, for example, the Gilded Coast for both pedestals. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. It is only available if the DLC is enabled when starting a run.Ĭlick for more info.Void Locus (Hidden Realm) This content is part of the Survivors of the Void DLC. ![]() Void Locus Survivors of the Void - DLC Content It is only available if the DLC is enabled when starting a run.Ĭlick for more info. ![]() Void Locus is part of the Survivors of the Void DLC. On the Survivors of the Void and starting stage 5 (but not on Eclipse), there is a 10% chance that either the Gilded Coast or Survivors of the Void - DLC Content This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. For each pedestal there’s a 5% chance that the Gilded Coast Gilded Coast (Hidden Realm) There will never be more than two choices available, and if the next stage in the run would normally be Sky Meadow Sky Meadow (Stage 5) By interacting with one of them, at the cost of 3, the player is able to select which environment will appear next. The Lunar Seer consists of two pedestals that each respectively display an image of a forthcoming Environment. This skill is used when Newt's health reaches under 99% of its combined health. Newt charges up before stomping, sending all players out of the shop and sealing the entrance. Successfully killing it will never yield a logbook. Newt does not have a corresponding logbook entry. Newt does not have a death animation, but his body will disappear once defeated after a period of time. While Newt does have scaling stats, Newt spawns on the Neutral team at level 1. Bringing Newt's health to 0 does not "kill" it or significantly affect the game, and Newt will be in the shop the next time the Bazaar is visited. If Newt’s health is brought to 0 before this occurs, Newt will disappear and the Bazaar will remain accessible. It can be attacked, but after a certain amount of damage is dealt, Newt will teleport the player outside the bazaar and seal it, preventing access until another return through a Blue Portal. Newt, the shopkeeper, watches the player in the shop. On Stage 5, regardless of the Teleporter's alignment, going through the Blue Portal (or any portal) will cause the player to loop back to Stage 1. The chance for a Blue Portal to spawn in a stage is 0.05 / (blue portals opened + 1). Regardless of however the portal appears, a small, trailing blue orb will orbit the Teleporter and the text "A blue orb appears" will notify players that a portal will spawn once the Teleporter event is completed. There's an initial 5% chance for a stage to spawn a portal, but this chance decreases as more portals are spawned through either method.
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